Introduction
Introduction
Real3D is great rendering and animation software, that can only be
rivaled by high-end products available on expensive workstations.
Unfortunately, its Amiga version is only capable of using max. 8-bit
screens, thus limiting on-screen work to 256 colors or shades of gray.
Although Real3D can of course render 24-bit data to files, most gfx-card
owners find it inconvenient to render picture to disk just to view it with
some external software. This problem is somewhat cured by the so-called
"external screens" - a display library interface that allows programmers to
redirect rendering engine output to graphics card's framebuffer. Still, it
is a far cry from what PC users can do - render 15/16/24-bit data directly
to the same windows they model in. This lets one work faster, as there are
no hassles associated with switching screens, different resolutions, etc.
Not-so-good design of Real3D's Display Driver Interface doesn't allow for
such extravagance on Amiga...
...or does it? My fascination with CyberVision64 graphics board (and
its great software) made me sit and think about the matter carefully - the
result is a library capable of everything the PC can do, plus a lot more!
See features for complete listing. Using Real3D with this library and
gfx-board is a whole new ball game, but remember - this is shareware !
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