Introduction


   Introduction

    Real3D  is  great  rendering  and  animation software, that can only be
rivaled   by   high-end   products  available  on  expensive  workstations.
Unfortunately, its  Amiga  version  is  only  capable  of using max.  8-bit
screens,  thus  limiting  on-screen  work  to 256 colors or shades of gray.
Although  Real3D  can  of course render 24-bit data to files, most gfx-card
owners  find it inconvenient to render picture to disk just to view it with
some  external  software.   This problem is somewhat cured by the so-called
"external screens" - a display library interface that allows programmers to
redirect rendering engine output to graphics card's framebuffer.  Still, it
is  a far cry from what PC users can do - render 15/16/24-bit data directly
to the same windows they model in.  This lets one work faster, as there are
no  hassles  associated with switching screens, different resolutions, etc.
Not-so-good  design  of Real3D's Display Driver Interface doesn't allow for
such extravagance on Amiga...

    ...or  does  it?  My fascination with CyberVision64 graphics board (and
its  great software) made me sit and think about the matter carefully - the
result  is  a library capable of everything the PC can do, plus a lot more!
See  features  for  complete  listing.   Using Real3D with this library and
gfx-board is a whole new ball game, but remember - this is  shareware !


                                                                             

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